It is a dirt-cheap option that works wonders with an Obedience stick, which combines both high CB and good defense stats to help your merc. It seems to me that treachery is the better armor for both melee characters and mercenaries, despite many people saying that the tier goesĭuress is used specifically in just one scenario and that's vs Ubers for the Open Wounds to counteract their natural regen. This essentially means that treachery is better defensively, while the significant degree of comparison is between it’s offensive capabilities, 45% ias vs the low percent crushing blow and open wounds. Given that treachery gives fade, which is +60% resist elemental, +15% resist physical, it completely overshadows the resists for duress. Looking at the stats for duress vs treacheryĥ% Chance To Cast Level 15 Fade When StruckĢ5% Chance To Cast level 15 Venom On StrikingĪdds 37-133 Cold Damage 2 sec.
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